- Yamaha AW16G Recording 101 Owner's Manual
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- Yamaha AW16G Digital Audio Workstation: A Remix of Tascam 424 4-Track Cassette Recordings
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- Yamaha AW 16G Owner's Manual
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- Yamaha 16 track digital multitrack recorder aw16 g user manual
- Yamaha AW16G
Yamaha AW16G Recording 101 Owner's Manual
Page of Go. Page 43 Page 44 Page 45 - Assigning input signals to tracks Bus r Page 69 - Erasing a locate point or marker Page 70 - Repeatedly playing a specific region th Page 71 - Finding a location while you listen to t Page 72 - Finding a location while you view the wa Page 73 - Using libraries and scene Page 74 - Basic operation for libraries and scene Page 90 - Using meters to check the level of each Page - Switching AW16G scenes from the workstat Page - Remotely controlling a tone generator mo Owner's Manual.
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Table of Contents. Yamaha professional audio workstation owner's manual pages. Additions and changes in version 1. Page 2 ohm ribbon lead, change the lead-in to coaxial type cable. If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. Page 4 Responsibility for loss of data, etc. Yamaha will accept no responsibility for any damages including consequential or incidental incurred by the customer or any third party as a result of loss or impairment of the data stored on the CD-R media, regardless of whether such loss could have been or actually was foreseen by Yamaha.
Page 5: Copyright Notice Copyright and other intellectual property laws in various countries permit reproduction of copyrighted mate- rials under certain requirements. The observance of applicable laws for use of this product, however, is your responsibility.
Yamaha disclaims any liability for violation of such laws in association with the use of this prod- uct. Page 7 Adding input signals or pad performances during mixdown Page 8 Contents After connecting the AC adaptor to the AW16G, wrap the cable around the hook as shown in the diagram. You can recall the desired preset from the library, and use the panel knobs and keys to quickly adjust the settings.
Used in conjunction with the [SET] key, this registers the current location as the relative zero time. Viewing the display The display of the AW16G shows the following informa- tion. B Selected channel This indicates the mixer channel that is selected for operations.
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If there are more pages than can be shown in one screen, an arrow like the following will appear in the page display area. Page 26 Introducing the AW16G This chapter explains how to play back the demo song while you operate the faders and keys of the front panel.
Connect external devices and turn on the The following diagram shows a typical example of con- nections to the AW16G. In the work navigate sec- tion, press the [SONG] key. The SONG screen will appear, where you can save or load songs.
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The demo song will be rewound to the beginning. Press the PLAY [ ] button. The demo song will begin playing.
Yamaha AW16G Digital Audio Workstation: A Remix of Tascam 424 4-Track Cassette Recordings
Notice that the level of the corresponding track will change. Page 32 Listening to the demo song You can use a sound clip to quickly record and play back your performances on an audio source connected to the AW16G or on the pads.
Here's how to adjust the input level of the input channel, and make settings so that you can hear the sound from your moni- tor system via the stereo bus. The post-fader signal of the stereo output channel can be recorded directly on a sound clip. For playback, the sig- nal will be sent immediately before the stereo output channel fader.
The CLIP screen will appear, where you can record and play sound clips. B Metronome knob Adjusts the volume level of the metronome. The region from where you began recording to where you stopped recording will play repeatedly.
If you record again, the previous data will be overwritten. Page 38 Recording to a sound clip This method requires the same number of tracks as the number of input channels you use.
This method requires fewer tracks. The selected input channel and track will be con- nected internally. Note Note The pan setting of an input channel will have no effect if that input channel is assigned to a track by direct record- ing. Page 46 Track recording As necessary, use the same procedure to specify other input channels as recording- sources.
You can select up to two tracks as the record-desti- nation. If you select track 1, 3, 5, or 7, the signal will be connected to bus L. Page Enabling The Metronome Enabling the metronome Before you begin recording, set the tempo and volume of the metronome. If you will not be using the metronome while recording, you can skip the following procedure. When two channels are paired, most of their parameters will be linked, so that operating one of the channels will cause the same setting to occur on the other channel as well.
Page Using The Input Library Track recording Using the input library The input library is a library of settings used to apply internal effects, EQ, or dynamics settings to the input sig- nal when you want to record the processed signal.
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Use these when you want to apply EQ to an input channel while you record, or when you want to modify the EQ settings after recalling an input library. Page Using The Dynamics Library Using the dynamics library The dynamics library contains dynamics settings suitable for a variety of instruments.
As for the EQ library, you can use this to apply dynamics processing to an input chan- nel while you record, or when you want to modify the dynamics settings after recalling an input library.
Page 54 Track recording Page Overdubbing This chapter explains how you can record additional performances on other tracks while you listen to the previously-recorded tracks.
This chapter also explains how to switch virtual tracks and save songs. Page Overdubbing Overdubbing Now you can overdub onto the track that you selected as the recording-destination.
Move the cursor to the metronome button, and press the [ENTER] key to switch the set- ting on or off as desired. Page 60 Overdubbing Locate to the point at which you want to punch-in. The current location will be registered as the In point. Locate to the point at which you want to punch-out. This is convenient when, for exam- ple, after performing several overdubs, you decide that you would rather go back to the state immediately after you had recorded the third solo.
Yamaha AW 16G Owner's Manual
Page Switching Virtual Tracks Overdubbing Switching virtual tracks Each audio track 1—16 contains eight virtual tracks. After overdubbing a solo part, you can switch the virtual track for that track, and record a different take while preserv- ing the previously-recorded content.
Page Saving The Current Song Saving the current song This section explains how to save the current song to the hard disk. If you accidentally turn off the power of the AW16G without saving the song, all recordings or opera- tions that you performed since last saving the song will be lost.
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Page Various Types Of Playback Various types of playback This chapter explains how to use the locator and marker functions, and various other playback methods provided by the AW16G. Page 66 Various types of playback The following procedure shows how to register the current location in one of the locate points, and then move the song to that locate point.
Move the song to the point that you want to register as a locate point. You can set a locate point whether the song is play- ing or stopped. You can assign up to 99 markers in each song.
Move to the position in the song at which you want to assign a marker. This is useful when you want to repeatedly play back a certain region of the song while you adjust the mix. Page Using Libraries And Scene Using libraries and scene This chapter explains how to use libraries and scene memories.
Page Basic Operation For Libraries And Scene Memories Using libraries and scene memories Basic operation for libraries and scene Here are the basic procedures for recalling and storing a library or scene. Access the desired library or scene memory page.
Yamaha 16 track digital multitrack recorder aw16 g user manual
For details on how to access each library or scene memory page, refer to the explanations on page 77 and following. Page Details On Libraries And Scene Memory Details on libraries and scene memory This section explains how to access each type of library or scene memory, and describes the functions that are unique to each of these screens.
Input library From this library you can recall EQ, dynamics, and inter- nal effect settings to the currently selected input channel. Page Dynamics Library Using libraries and scene memories Dynamics library From this library you can recall dynamics settings to the currently selected channel. Of library numbers —, numbers — are read-only, and — can be written.
Page Mixdown And Bounce Operations Mixdown and bounce operations This chapter explains mixdown operations, in which you mix previ- ously-recorded tracks and record the result on the stereo track. This chapter also explains how you can use bounce ping-pong recording to combine multiple tracks to one or two tracks.
Page Preparing For Mixdown Preparing for mixdown To prepare for mixdown, select the track channels that you will mix down, and adjust the balance and tone of each track. This is indicated in the upper left of the screen.